The complexities of character work across game and film continue to grow, pushing the quality ever higher.

From fully computer-generated (CG) digital human leads to stylized fantasy-based characters, the process of bringing characters to life and achieving the desired quality has historically been manual, (very) time consuming, and expensive for studios.

However, finding a tool that allows character artists to focus on more detailed nuances that are unique to every scenario, like the impact of physics on soft tissues and cloth, can help to produce a better final creative, faster.

Ziva VFX is this tool. And it’s just undergone a bit of an upgrade. 

Source: Unity Technologies Blog