Major update for Visual Shaders in Godot 3.2
By: Yuri Roubinsky May 22, 2019 With the Godot 3.1 release, the Visual Shader editor was recreated from the ashes...
WebRTC support, progress report #2
By: Fabio Alessandrelli May 21, 2019 In the last report we introduced WebRTC and the reasons why it’s being added...