Hi everyone,
I have just released a canvas item shader for Godot Engine that renders a pixelated starfield with simulated parallax scrolling. It can be configured to scroll the stars left to right, right to left, top to bottom or bottom to top.

It’s released under the MIT licence and so can be freely used in your game projects.

It was written in Godot’s shader language which is similar to GLSL ES 3.0 and so it can probably be easily adapted to work in other game engines.


Source: itch.io

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