This year’s Unreal Fest featured industry tracks dedicated to games, media & entertainment, architecture, automotive, and simulation. But some of the more than 120 sessions enjoyed by attendees at the action-packed three-day event refused to be pigeonholed, having broad appeal for creators across all industries. Here, we feature some of the highlights from the Cross-Industry track. You can see all the presentations on demand on our event page.
 

The Future of Animation in Unreal Engine

Over the past 30 years, the animation industry has created incredible stories, but is there a better way for production teams to do just that? Aimed at animators and riggers, this session led by Technical Product Management Director Jeremiah Grant discusses why the storytelling process needs to change, and explains how Unreal Engine is pushing this change forward—enabling you work in context, iterate faster, and collaborate with the entire team in a more parallel pipeline that keeps creativity at the forefront.
  Source: Unreal Engine Blog

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