We announced some amazing netcode solution releases this year. Our first major release of Netcode for GameObjects is now available in 2020 and 2021 LTS.

This GameObject-based Netcode solution helps you get started building small-scale co-op multiplayer games. However, if you’ve built your experience using DOTS (Entities), we’re also pleased to announce our Netcode for Entities solution coming to the 2022 Tech Stream, which helps you get set up for a larger-scale multiplayer experience. Look for our next post in this series to learn more about that release.

These stacks cover a wide foundational start to multiplayer development. Together, they make up one step of many to get you on your feet with multiplayer games. These releases also are focused specifically on critical networking scenarios, like abstracting how to communicate to servers and clients, sending object data across the network, and input handling.

Source: Unity Technologies Blog

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