The demand for extended reality (XR) talent is increasing rapidly, opening countless new doors for the next generation of metaverse creators. To adequately prepare tomorrow’s real-time 3D workforce, educators and schools need to be teaching these desirable skill sets to their students today. In pursuit of this goal, Unity Social Impact and Meta Immersive Learning have partnered to increase access to AR/VR hardware, high-quality educational content, and other resources that will help educators create or enhance innovative XR programs.

The Higher Ed XR Innovation Grant is one of the core components of this partnership, providing over $1 million in awards to higher-education institutions leveraging real-time 3D and immersive technology to make advances in teaching and learning, XR creation, and workforce development.

Grantees were selected based on their proposals’ attention to inclusion, impact, viability, and innovation. Special consideration was given to institutions and programs that cater to or design innovative educational content for underserved learners.

Today, we’re thrilled to introduce the eight recipients of the Higher Ed XR Innovation Grant. A team of over 60 judges from Unity and Meta selected the winners from among 276 submissions.

“Now, more than ever, we have a responsibility to equip young people with the skills necessary for future jobs – providing them with learning that translates to earning,” says Jessica Lindl, vice president of social impact at Unity. “I’m thrilled with the winners of the Higher Ed XR Innovation Grant and am confident that these institutions will continue to provide equitable access to education and workforce opportunities.”

Read on to learn how these forward-thinking projects are increasing access to quality real-time 3D education.

Source: Unity Technologies Blog