Souls of the Lost

We had a week to make a game for the Game Dev Unlocked Game Jam #2. The topic was Lost & Found.

Obviously, I over-scoped, a typical newbie mistake, but I adjusted as I went along, cutting down on features and prioritizing tasks to do the important parts first.

My idea resolved around souls being lost, by escaping from hell and collecting them to ‘find’ them, by attacking humans which have been possessed by the demonic souls. I didn’t want to spend too much time thinking about a perfect idea because I know from my experience that I will think and think… and never start.

The game has some bugs or ‘jankiness’ because of time constraints, but I am very happy and proud of myself for making what I believe to be my best game yet in just one week. The time pressure really helped me push through every chance I get and prioritizing tasks really helped me to avoid spending too much time polishing little stuff.

Try my game for free at https://duanecreates.itch.io/souls-of-the-lost

Source: itch.io