Today I released a demo for my game Freerunners!  Play it for free on itch HERE 

Become a Freerunner. Find a flow and underlying rhythm of movement through your environment. Vault, climb, jump, duck, swing, flip, slide, do what it takes to travel as fast as possible whilst using your environment to outwit the enemy henchmen and save your friend.

It be great if you gave it a go and gave me some feedback on what you think of it! 

I want to know whats; good, bad and what I could do to make it better!

I’ve been making the game in my spare time for the last couple of years. It’s taken a while to get to this point but I’m super happy with the progress I’ve made. I’ve always loved freerunning/parkour stuff and this side project was originally to play with that theme, and for me to learn C++! While prototyping the game I realised that finishing and releasing a game are actually skills in themselves that need to be practiced. Tie that with the fact I was having so much fun making it, I thought I’d take things to the next level and make a full game that I release. You can check out the game’s current trailer below:

I’m making great progress on the full game and it’s pretty much complete. Really now, I’m just fixing bugs, polishing stuff up and balancing the flow of some levels. As I’m making this game for fun and learning, I am in no rush to release it, I’m just taking my time. While developing the game over the last couple of years I’ve shown and playtested it to a bunch of people, but I thought the next logical step would be to put a demo out and see what feedback I get from a broader range of people!

So give the demo a go HERE and let me know what you think!