Due to confusion about what HDR is, and how it benefit gamers and developers alike I decided on this side project. Which is intended to both serve as an educational tool and testing tool.
At the moment it’s just a collection of information, but in the future I’ll be adding more tests, interactive demo scenes, and examples. Even adding things like code snippets, and developer specific info. Since I also often see a lot of developers confused on how to offer HDR to their audience. Sometimes resulting in worse experiences than otherwise!
I’m looking for more feedback on what things confuse you about HDR or other things this game/tool could help you with.