Solomon Tower: II

Following last weeks update, Solomon Tower II has undergone some changes, primarily with gameplay balancing. Players now have access to more offensive skills at an earlier level and equipment bonuses have been tweaked to smooth out the difficulty level early on. This means players have access to higher HP & MP without having to spend precious stat points. With these changes, chapter 1 has been upgraded to full release for free! Check it out here!
With that said, I’d like to share a sample “the plot thickens” cutscene. Solomon Tower II is the first project where I’ve worked with cutscenes. In fact, the main menu cutscene was my first ever attempt at learning how it can be done. I hope to create more in-depth and compelling cinematics as I practice and learn. For now, here’s a sample.
I am also including a couple screenshots of the avatar created for this video. You can really create some whacky avatars here. I hope you’ll post and share your own avatar!
That’s all for this week folks! I hope you enjoy the update and check out Solomon Tower II!
Source: Indie DB