MirrorFall is a puzzle-RPG game, featuring battle mechanics where you match block colors to shatter your enemies, with pixel art aesthetics inspired by a blend of SNES, and GBA visuals.

The demo was originally built in Unity, and I have rebuilt the game from the ground up on the Godot Game Engine due to issues regarding the future of Unity. This release is for the new version.

You can play it Here

Source: itch.io