AnythingEverything, creators of Powers of X – We are incredibly excited about using emerging technologies like XR to enable new formats for storytelling and create positive change, particularly when it comes to education about the climate crisis. With Powers Of X, we saw a powerful opportunity to harness VR and AR’s unique ability to convey scale in order to reveal the impact we each have on the planet in a much more tangible way. 

Presencias, creators of Origen – Having been in contact with stories, memories of this land’s origin, led us to think that collaborating with storytellers from the various territories (the Amazon, the Andes and northwestern Argentina) to jointly create an experience in first person, interwoven by meaningful interactions, could result In a significant project capable of touching many hearts.

“The project has driven an initiative to replant 20 different species in the mid-Ucayali region of the Amazon Rainforest.” – Presencias, creators of Origen

Something incredible happened from the production phase of Origen, thanks to the collaborative networks it has woven, the project has driven an initiative to replant 20 different species in the mid-Ucayali region of the Amazon Rainforest. We understood that a project with these characteristics transcends what it can generate in the public once released. It is since its construction, through its dialogue with reality, that starts to generate an impact on multiple levels.

Q: How did you come up with the idea for your project?

Presencias, creators of Origen – The story of this project began more than ten years ago thanks to the bond with an incredible Mapuche descendant woman, Celeste, a great friend I’ve known since I was 19 (she’s also a script supervisor in the VR experience).  Since then, in successive trips that I’ve made in Latin America, Celeste asked me to take presents of great symbolic value to her friends, guardians of other territories. It was revolutionary for me to be in contact with these women, their stories and this powerful network. Eventually these experiences became the opportunity to collectively create Origen.

Q: What impact has the Unity for Humanity Grant had on your project? 

Love Death Design, creators of Gone to Water / Ido al Agua – Support from the Unity for Humanity Grant enabled our small creative design studio to produce a large scale project, collaborating with a wide spectrum of community members, activists and artists across South Los Angeles – Tongva Land. We were able to afford hardware to create the work, time and space to produce it, and the ability to compensate all our contributors – as well as offer free community workshops. As this is a pilot project for our artist-led studio, Love Death Design, having the support to realize the work in scope with our vision has been impactful and has greatly lifted our presence as under-represented artists and voices in the XR community.

Source: Unity Technologies Blog

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