Epic Games is also involved in several demonstrations and presentations around the I/ITSEC conference with our partners.

The NBT TalX – The Consumer Metaverse Meets Defense

Wednesday, November 30
8:30 AM – 10:00 AM
Room W311ABCD
Moderator: Danny Williams, Unreal Engine Simulation Manager, Epic Games


  • Gastao De Figueiredo, Senior Vice President, Strategic Partnerships, Blackshark.ai
  • Brian Vogelsang, Senior Director AR Products, Qualcomm
  • Apurva Shah, Founder and Chief Executive Officer, Duality Robotics

The innovation that we see coming from the simulation industry has started to converge with other industries, and nowhere is this more true than with the foundational technologies used to build the metaverse. Join us as industry luminaries discuss how metaverse advances will benefit our future. This panel is presented as part of the “Next Big Thing” initiative, which Epic Games is proud to sponsor.

Innovation Showcase: Enabling a simulation ecosystem to simplify solutions development

Thursday, December 1
12:20 PM – 12:50 PM
Booth #2538

Presenter: Sébastien Lozé, Unreal Engine Business Director, Simulation, Epic Games

Using the best practices from the Antoinette Project as a base, this session provides a blueprint for success for those looking to leverage modern real-time development solutions for simulation applications. You’ll also hear about the path to becoming a recognized service partner in the Unreal Engine ecosystem.

Iron Dev Competition Demonstrations

Thursday, December 1
10:30 AM – 12:00 PM
Room W308A

Epic Games is proud to sponsor Iron Dev, a competition where teams have three days to develop a training solution to improve warfighter readiness. At this event, the teams will demonstrate their solution before an audience and a panel of judges, then winners will be chosen for different categories including Best Overall, Most Innovative, and People’s Choice.

Moderator: Brian Vogt, CMSP Solutions Architect, SAIC 


  • John Meyers, SES Executive Director, Naval Air Warfare Center Training Systems Division David Stargel, PH.D. Deputy Commander, Air Force Agency for Modeling & Simulation 
  • Paul Thurkettle, Education & Training Technologies Manager, NATO Allied Command Transformation 
  • Amy Peck, Chief Executive Officer, EndeavorVR 
  • Michael Enloe, Chief Technical Officer, Synthetic Training Environment CrossFunctional Team 

We’ll have more here soon, including interviews and case studies with developers already using Unreal Engine to create real-time simulation solutions. Check back soon for more!

Source: Unreal Engine Blog

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