Pyre is a game I made for a forum community contest, the theme being “receiving and overcoming a curse”.

It was made in three weeks and includes a deviation from the standard RPG formula: the hero becomes weaker as he beats more and more enemies. Each of them curses the hero with a specific handicap, and you can fight them in any order you like.

The game has multiple endings and only takes about 20-30 minutes to play through. If you have a bit of time to waste you’ll hopefully like it.