Me and Rondo Darkon have started development of the game Outland
It is a large open world RPG/bullet hell
check it out here: https://gabrielmartin1991.itch.io/outland
read the devlog here https://gabrielmartin1991.itch.io/outland/devlog/422617/outland-now-in-development-
here is the concept boxart
here is some info about it
Hello There everyone there is a new game that I am making that is now in development called Outland with Rondo Darkon and me Gabriel Martin
In this first devlog I will talk about upcoming features, release dates, and expected prices and demos plus at the end we are still looking for a composer for the project so you can apply
First Part features:
This game is inspired by RPG and bullet hell games from the 90s plus It is also inspired by some modern games like Undertale and patch quest
and stardew valley (and no it is not a farming game)
so it will have many key elements of a RPG/bullet hell
The first thing I will talk about is the inventory
What is an inventory an inventory in video games is usually where you can keep all of your items
and that is what I will talk about right now
The basic inventory will have 14 slots 4 as an hotbar and 10 as an inventory in your backpack in in the inventory you can keep all of your potions items weapons etc. at you advance more into the game you can buy more inventory slots called backpack upgrades and hotbar slots with a max of 6 hotbar slots and 26 inventory slots with a total of 32 slots
Next I will talk about weapons and fighting
one of the main elements of bullet hell games is the fighting parts of them
first I will talk about the magic
What I have right now which there will be more in the future
Bolt:
shoot lightening at the enemy
Flame:
shoot flames at the enemy
Chase:
shoots magic stuff that follows the enemy wherever it go
default magic not really a name yet:
just normal magic
more coming soon not all of it decided yet
weapons:
sword:
I am pretty sure you know what a sword is right?
bow and arrow:
it is a bow BUT WITH AN ARROW!!!! but you lose the arrows and you must buy more
crossbow:
a bow for weirdos
axe:
I thought this is for cutting wood?
more will come soon
lasso: use this bad boy to catch this
pets and followers:
pets there are random monsters you will fight and if you buy a lasso you can catch the certain monsters to fight with you
you can get a max of 3 pets to help you with a wide range of monsters to catch for battle
followers:
they are like pets but they are stronger they can use weapons you give them they hold stuff for you and have better ai but they are normal humans you can hire to help you or some people that you do a favor for they will follow you you have a max of 3 followers but they replace the pets so 3 pets and 3 followers
well I do not know what more to talk about
so I will talk about release dates and helpers and stuff
so expected release date late 2023
so a year
Right now on the outland team we have:
Programmer: Rondo Darkon
Main artist: Gabriel Martin
lead designer: Gabriel Martin
Writer: Gabriel Martin
Music Composer: job not filled
effects composer: job not filled
we are looking for an composer to fill in both jobs contact me at gabrielgaming1991#3774
That was Quick
Well now I will talk about pricing
the expected price will be between 10 to 20 dollars
there will be a free demo which will be just the intro scene where you learn how to fight and stuff
That is the end of our first devlog
contact me with any questions comments or concerns or you want to apply as composer at:
gabrielgaming1991#3774 or my parter at Rondo darkon#3107
Have a blessed day
Source: itch.io