So, over my school’s summer trimester, I had to make a procedural-level dungeon crawler style top-down shooter for my level design class. It was graded on basic stuff like non-linearity of the level and enemy diversity, but I might’ve taken it a step further with things like the theme, art and soundtrack.
Anyway, I polished it, added more sounds, and now, it’s here, in all its glory. Have fun!
Play it here: https://blocker226.itch.io/genesis-tower