Colorstroids is a simple game that is an asteroids clone with some different rules. The goal of the game is to make as many “colorstroids” as possible before the time is up. Try to avoid making Greystroids- greystroids are made when you destroy tiny colorstroids. This is a much simpler project than other ongoing stuff I don’t document well and is mostly just me trying to get WebGL working again along with showing a fun little spin on Asteroids that also acts as a way to get people used to the kind of spin/thrust movement in a frictionless space some of my other projects use.
It may seem simple or trivial at first, but believe me the game gets quite difficult as you try to maximize your colorstroid count and having to avoid shooting tiny colorstroids.
This is what it looks like if you make too many greystroids: