The Kolarian Trials is a fast paced top down boss-rush. Fight in small arenas against a variety of enemies with one of the two available guns: the powerful Shotgun and the high-rate Scattergun. Use the dash move to avoid the bullets while you keep an eye on the clock and try to make it to the top of the online leaderboard.
The game allows you to customize your challenge with a few options including player and enemy damage % and time limit. The customization is tied to a score multiplier. A full run takes no more than 5 or 6 minutes to complete but the game has been built with the idea of been played several times increasing the challenge and topping your scores.
Direct link: https://francisco-caal.itch.io/the-kolarian-trails
For those interested in development details:
The game has been developed in Game Maker Studio 2. The art has been done (mostly) in Pixaki with an iPad Pro, from where I’ve exported the spritesheets to later make some corrections and export as image sequences in Aseprite. For the sfx I have used free CC0 sounds that I’ve later edited, cut and modified in Audacity.
I’ve made the game over the last 6 months (more or less) in my free time. It’s been a bit of an intermittent development as I’ve gone through periods of sometimes even up to several weeks without time to put into it. It’s been a cool project to work on and though it’s a tiny little game I’m pretty happy with the results.
I hope you give it a chance and have a good time with it 🙂