This collaboration is more than what meets the eye, building on Ferrari’s long-standing relationship with Epic Games as an early adopter of Unreal Engine for design visualization, virtual production, and its state-of-the-art 296 GTB car configurator.
Real-time technology is changing the way that cars are designed, built, and sold. The automotive industry uses Unreal Engine for numerous steps of the process: concept and iterative design, manufacturing, sales and marketing, training autonomous vehicles, infotainment, human-machine interface (HMI), driving simulators, and more.
Unreal Engine is also a go-to platform for digital twins because it delivers the precision, quality, and fidelity that car manufacturers need when establishing ‘single source of truth’ digital vehicle assets. These models often live far beyond their initial design and engineering intent, and into many experiences in the real world and virtual worlds where cars are featured. And digital replicas — whether virtual doubles of cars, buildings, or entire cities — are essential building blocks of the Metaverse.
Want to see the physical twin of the 296 GTB in Fortnite? Check out this exclusive behind-the-scenes look at Ferrari’s use of Unreal Engine for virtual production, which empowers its creative team to film the marvel of modern engineering in an array of interactive settings that blend the real world with the virtual environment:
 Source: Unreal Engine Blog

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