Announcement of the Sequel to Devastation – Annihilate the Alien Race.

Hey, my name is Myke, I’ve been a indie game developer for about 4 years and released two games on Steam.
I wanted to post my true work I put in to the last 11 months because I’m excited to announce my second release.

Overall, this game was a great development success, a devastating headache and a major upgrade from my first game. It was unfortunate that I am unable to get any feed back or reviews of the game, even from purchasers and streamers. 

Most of the work in the game was built with Adobe Photoshop [3D models, UI & Video Sprites] and After Effects [Game Videos, 3D Sprites] using Element 3D plugin by Video Copilot. 

The sounds and music are my own as well, I recorded different sounds around my house or spit out some random sounds with my mouth into  my Samsung galaxy 8, then imported into adobe audition to be highly manipulated into sounds for the game. Music was built from my own loops, with a program I had purchased. 

Most of the 3D modeling was designed in Unity using the built in pro builder asset. Then exported into Adobe After Effects or Element 3D as 3D objects. I used Microsoft Visual Studio to program in C#, my game contains 59 scripts with some of them containing over 10,000 lines of code. 

Since there’s so many things happening in my game the main factor in development of it was object pooling. All projectiles, Enemies, Sounds, explosions etc are all used, deactivated, reset and reused again. Garbage collection became heavy, very quickly without it, another I’d say would be how its all coded together. I had play it smart to connect most scripting together and allow smooth game transitions, there were so many obstacles I had to overcome. The most difficult thing I had to develop was the tutorial section and upgrade system I spent probably more than a week, each on both and I honestly couldn’t tell you how many times I play tested this game due to the fact that I’m by myself so finding all the bugs is tricky/near impossible, only other people can break your game… lol

Anyways here is the trailer I built for Steam. I do have 1 free steam key left on hand I’m looking to give away and looking for a streamer/reviewer, potentially I could get more for the right reasons. I hope who ever reads this likes my content! 🙂

Itch.io Link: https://n163lph03n1x.itch.io/devastation-ii-repatriation

Steam Link: https://store.steampowered.com/app/1464090/Devastation_2__Repatriation/

Game trailer:

Devastation 2 – Repatriation is a revolutionized 3D “Blast them to hell!” shoot ‘em up, arcade style game.

Devastation is back! And jacked with intense ACTION! Literally! The alien horde has returned, but how? To take over the intergalactic web? With alien malware technology called the Byterrians? Time to bust out the back up software and eradicate these suckers once and for all!

Absolutely obliterate everything! Take things to the next level with 6 different missiles and bombs, 11 different weapon combinations but wait there’s more! What did you say? Weapon mods and customizable boosters too? Just awesome! And just to top it off you can now customize your ship with 10 different color schemes!

Upgrade and repair your ships defenses, battle through in a new 3D revolutionized futuristic environments with 12 different dynamic levels. Annihilate over 20 different Byterrian types with Hyper Speed, blow apart large waves of enemies with single massive explosion and decimate over 10 different heavy bosses.

Devastate like never before! Kill your enemies as fast as possible, unlock in game achievements, earn a god-like multiplier and build an insane score!

Devastation 2 is unlike any other shoot’em Up!

Source: itch.io