Game page is up and so is the demo:

Developing a new game with an adventure/horror feel. It takes place in about the late 1800’s-early 1900’s, so you can expect some Victorian-era steampunk vibes too. You just took a night job doing maintenance on a university clock tower. Your unusual boss leads experimental research projects there and gives you tasks that put you in the front seat to witness the strange happenings for yourself.  

Not sure how far this game will go, but I do have an overarching vision for a complete story and good puzzle gameplay spanning across multiple levels. Hopefully I will get to finish it entirely and share. Let me know what you guys think.